Games
Exploding Kittens — Let's Hit Each Other With Fake Swords Card Game (3–6 Players)
Product description
Overview: This party title from the makers of Exploding Kittens blends matching-card mechanics with silly, supervised sword duels. Players compete to assemble three matching sets by selecting card piles placed in the center. When multiple players claim the same pile, those contenders settle the dispute with a duel that follows specialized card instructions.
Contents and materials: The box contains two soft foam swords and a 72-card deck. The swords are squishy foam with foam-wrapped cores for bopping without injury; the cards are printed on standard card stock with illustrated effects that change how duels proceed. Everything needed to play is included in the package.
How to play: On each turn, choose a pile of cards from the center to try to complete your sets. If more than one player chooses the same pile, the duel triggers — each card can impose physical conditions or handicaps (for example, spinning, counting down, or changing stance) that alter how the combatants may strike. Safety rules discourage strikes to vulnerable areas; hits outside the torso are penalized. The first player to collect three matching sets wins.
Who it's for and where to play: Recommended for players about 7 years and up, the game is aimed at families and groups who want active, humorous gameplay. It works well at game nights, backyard parties, or anywhere you have some clear space to move. The mechanics also include small balancing advantages for younger participants so mixed-age groups stay competitive.
Design notes: Easy to teach yet layered with tactical choices — deciding which piles to take and when to provoke a duel adds strategy beyond pure chaos. The included foam swords are built to withstand repeated play, and the quick rounds keep energy high while minimizing setup and cleanup.
Pros
- High-energy, interactive gameplay
- Includes two soft foam swords and 72 cards
- Accessible for mixed-age groups
Cons
- Physically active — needs open space
- Requires adult supervision with very young players
- Can get loud and rowdy
VerdictA lively, tactile party game that turns a simple card-collecting race into frenetic swordplay. Rules are accessible, the props are durable, and the blend of strategy and physical comedy makes it a dependable pick for family gatherings and outdoor shenanigans.
Reviews
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Anita Kaatz 5/5
A hit with the kids
My children adore this game.
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Dr. Wendi M. Nichols 5/5
Watch the kids go wild (in a good way)
Entertaining to observe — I can tell my kids to 'go duel your sibling' and it’s all in good, supervised fun.
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Jared Nagreen 5/5
Surprisingly strategic
We gifted this to friends with young kids and everyone enjoyed it. It’s less chaotic than I expected and leans on planning and timing rather than pure mayhem. Played with ages 4–9 (younger kids needed some reading help) and everyone had a great time.
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Jim Hernandez 5/5
Smash and giggle
So much fun. You get to bop one another and everyone ends up laughing.
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Carrie Jane 5/5
Fantastic quality and family fun
Bought it for my son and I end up playing just as much. Game pieces feel sturdy, the rulebook is clear, and my six-year-old picked it up quickly. We laugh the whole time.
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teacher 4/5
Playful but physical
We have fun playing with our grandson. Rules are simple, but note: it’s quite active.
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TAKE MY WORD 5/5
Screen-free family fun
A simple, fun option for any generation. Great way to have active play without screens.
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northern_rose 5/5
Quick setup, big laughs
Enjoyable for all ages in our house. My 4-, 9-, and 13-year-olds all want to play. Minimal setup and fast rounds.
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secretary 5/5
Gets everyone off their seats and laughing
Hilarious and way more than simple sword bopping. Cards change how you duel — you might have to spin, toss and catch the sword, or fight while doing a countdown. Players take turns refereeing bouts and their call decides the winner. Height doesn’t dominate (some cards favor shorter players), and the safety rules discourage hits outside the torso. After lots of rounds, the foam swords still held up well.
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thebortolos 5/5
Warning: laughing will hurt
Expect sore cheeks and a little muscle stiffness from laughing so much. Super funny.
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Sarah 5/5
Three generations approved
We played with kids and grandparents (ages 8 to 75) and everyone loved it. I was initially worried about safety, but the rules cleverly keep things fun while reducing risk.
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Anne McCarty 5/5
Great for mixed-age family nights
Gave this to my nephews and we played as a family. Ages ranged 11–16 plus adults and it was a blast. We expected something silly and were pleasantly surprised by how entertaining it became for everyone.
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Ali 5/5
Kids had a blast
Our 11- and 12-year-olds loved it—highly recommend for active families.
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